Foundations of Graphics & Compute - Volume 2: Rendering
Foundations of Graphics & Compute - Volume 2: Rendering (Hardback) provides a fresh and engaging entry point into one of the most dynamic areas…
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Foundations of Graphics & Compute - Volume 2: Rendering (Hardback) provides a fresh and engaging entry point into one of the most dynamic areas…
Master practical coding skills.
WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations (Hardback) provides a fresh…
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How to Write Retro Games - Web Programming (Paperback) provides a fresh and engaging entry point into one of the most dynamic areas of modern te…
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Learn to implement real-time ray-tracing using Vulkan’s powerful graphics pipeline and GLSL shaders.
Understand Vulkan’s ray-tracing pipeline.
WebGPU+WGSL/Compute/Graphics All-In-One (Paperback) provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.
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Special Effects Programming with WebGPU (Paperback) provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.
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WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers provides a fresh and engaging entry point into one of the…
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Game C++ Programming A Practical Introduction provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.
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Speak with Visualizations (Paperback) provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.
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Level up your Blender Python skills with 101 practical scripting projects you can build, tweak, and grow.
Practice Blender scripting with real-world examples.
101 WebGL & GLSL Projects (Paperback) provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.
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WebGPU Development Pixels: Shader Programming (Paperback) provides a fresh and engaging entry point into one of the most dynamic areas of modern…
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