FROM THE BOOK CATALOGUEComputers & Technology
QuickStart Guide to Game Physics
Learn how to bring your games to life with physics that feel right—without needing a PhD in math.
WHAT THE PUBLISHER HIGHLIGHTS
- Understand core physics concepts used in games.
- Implement realistic movement and collisions with minimal code.
- Avoid common pitfalls that make physics feel off.
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Catalogue reference: 480efa94462d1ef8
INSIDE THE BOOK
About this book
This book is your shortcut to understanding and implementing game physics. Whether you're building a platformer, a racing sim, or a physics-based puzzle game, you'll learn how to simulate motion, collisions, gravity, and more. With clear examples and minimal math, this guide helps you create gameplay that feels responsive, believable, and fun. Ideal for developers who want results fast and aren't afraid to get hands-on.
From the publisher’s description
- Understand core physics concepts used in games.
- Implement realistic movement and collisions with minimal code.
- Avoid common pitfalls that make physics feel off.
- Accelerate your development with ready-to-use examples.





