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Don’t Make Me Think

Don’t Make Me Think / READER PERSPECTIVES

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ANOTHER PERSPECTIVE

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Reader review5

Excellent from start to finish

Excellent from start to finish. No filler, no padding.

There is a particular kind of technical book that is dense without being difficult, and this is one of them. The code samples assume a particular environment, which took a bit of fiddling to get running properly. The book rewards careful reading. Skimming it would be a mistake. This is the book I wish had existed when I started working with game design.

Lucas LewisBioinformatics researcher · Warsaw, PL
Player Experience Design in 20 Minutes
Reader review5

Clear, thorough, and genuinely useful

Excellent from start to finish. No filler, no padding.

I picked this up after getting stuck on a project and it turned out to be exactly the right book at the right time. Some of the material is available elsewhere, but rarely presented this clearly. The author is unusually honest about where the simplifications break down, which I appreciated. Worth the money and the reading time, without hesitation.

Hannah RobinsonCompiler engineer · San Francisco, CA
12 Games of Christmas
Reader review4

Strong content, uneven pacing

Very good, with a few caveats. The core material is strong.

There is a particular kind of technical book that is dense without being difficult, and this is one of them. The index and cross-references are surprisingly good, which matters for a book I will come back to. The balance between theory and practice is well judged; neither side dominates. Good value for the price and worth the time it takes to work through properly.

Greta SandersResearch scientist · Austin, TX
JavaScript D3 in 20 Minutes: (Coffee Break Series)
Reader review5

Better than I expected

Genuinely excellent — I finished it in a week and immediately started again.

I bought this on a whim after seeing it mentioned in a forum thread, and I am glad I did. I found myself making notes in the margins, which is always a good sign. Some of the material is available elsewhere, but rarely presented this clearly. A couple of chapters felt like they could have been merged, but that is a minor complaint. I have already recommended it to two colleagues and will recommend it to more.

Chris SanchezTechnical editor · Dublin, IE
Shaders Unchained: Writing Powerful Shaders for Every Platform
Reader review5

Excellent from start to finish

A superb guide. The examples are small but complete.

I had been on the fence about this one for a while, and I should have bought it sooner. The balance between theory and practice is well judged; neither side dominates. The progression from chapter to chapter is well thought out; nothing feels out of order. I particularly liked the way the author builds up from simple cases before introducing the harder material. If you have the prerequisites, this is an easy recommendation. I will be keeping it on my desk rather than the shelf.

Lucas EdwardsData scientist · Berlin, DE
Debugging The Uncanny Valley
Reader review5

Highly recommended

A genuinely enjoyable read that also taught me a great deal.

I have been working with graphics & multimedia for a few years now and I still found plenty here that was new to me. I found myself making notes in the margins, which is always a good sign. The explanations are careful without being condescending, which is a difficult balance to strike. The exercises at the end of each chapter are worth doing — they caught a few misconceptions I did not know I had. An easy five stars from me. I look forward to whatever the author writes next.

Aisha SandersDevOps engineer · Stockholm, SE
Vulkan API - Owners' Workshop Manual (2nd Edition) - Computer Programming (Beginners Onwards): Everything You Need To Get Started With The Vulkan API

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